Espace [IM]Media

Steve Heimbecker


SCAMP


Promenade du Lac-des-Nations

Scamp was my dog.
She loved to run.
If I ran, she ran.
If I walked, she walked.
If I stopped, she stopped.
She was a good dog.

She loved to play.
She loved to be outdoors.
She loved to be at the lake.
She loved the sounds of nature.

Would you like to go for a tour with Scamp at Lac des Nations?
She would like that too!

SCAMP, as the artist evokes – like the lyrics of a song whose music we must imagine – is a sound work that is also an invitation to take a stroll. Like a canine companion who guides and follows us at the same time, the sound path created by Steve Heimbecker adapts to our rhythm of our walking, running or cycling speed, accordingly. Depending on the velocity of our passage around the Lac des Nations, the sound piece adapts and follows our rhythm as the needle on the vinyl disc would do – in fact, we are the reading head itself. This relativity makes it possible to experience the work in many ways: each path generates a different piece because of the walking speed specific to each one. By accelerating, slowing down or inverting in accordance with our speed and direction around the park, the sound creation unfolds in concordance with our movement. In doing so, we become in a way the co-creator of the work, of which we are also the only auditor, as long as Scamp accompanies us.

Video credit : Steve Heimbecker


PSI – Interactive Sound Walks

For the 5th edition of EIM 2019, two artists were invited to create interactive sound paths. These are audio experiences rooted in the real world. Video game tools – Unity and Wwise – have been used to create a virtual world parallel to ours in which artists have composed, arranged and installed sound elements that respond to the walker’s actions and movement. The user installs a mobile application on his “smart” phone (Android or iPhone) which mainly uses geolocation, as well as some sensors native to this type of device, to explore and interact with the different works.
In resonance with our highly connected realities, this series of sound paths offers three experiences, each reflecting a different perspective on the notions of presence, space-time and connectivity. Wherever we are physically, are we not always also elsewhere – whether through thought alone or through our multiple digital representations? What imprints – real and virtual – does our presence in the world reveal? By what underground mechanics do our slightest gestures and movements register the trails of reality?
It is by relying on the notion of “monitoring” that our devices, which capture at all times our locations, our speed, the recurrence of our routes, the places we visit and even our unique walking identities, and the implications raised by these issues, that artists have been invited to create these sound paths.

Version Google Play / EIM Parcours sonores :
https://play.google.com/store/apps/details?id=com.Sporobole.IMMediaParcoursSonore
Version App Store / EIM Parcours sonores :

https://apps.apple.com/ca/app/eim-parcours-sonores/id1470674979

The mobile application, as well as a headset, are necessary to experience the sound walks.
The application must be downloaded by WIFI before arriving on the sites — note that open access to the WIFI is available at Sporobole.

Myriam Bleau (QC-CA) – Silent Fictions (2019) – Sporobole ; stationnement sur Wellington ; parc Strathcona ; en haut de la colline vers la rue du Palais ; derrière la Cathédrale Saint-Michel.

Steve Heimbecker (QC-CA) – SCAMP (2019) – Lac des Nations ; parking is located at the Marché de la Gare de Sherbrooke on Place de la Gare. To listen with SCAMP you can follow the lac des nations path by walking, running or you can ride your bicycle!